Game and Interactive Experience Designer
MY PROJECTS
A Sample of Various Games, Mods, and Tools I have worked on

INSTALL WIZARD
This is your Project description. Whether your work is based on text, images, videos or a different medium, providing a brief summary will help visitors understand the context and background. Then use the media section to showcase your project!

BLACKOUT
Blackout is a Two-Player Co-Op game where players take the role of an arctic researcher trying to restore power to the Fawl-T Research Station. Both players must work together to navigate around the base and activate machines by connecting them to a handheld generator.

PROJECT GRAVITY
Project Gravity is a first person exploration game focused on learning the Unreal Engine and experimenting with using gravity mechanics in a FPS gameplay experience.

PANDEMIC ISLAND
This VR game was created as a way to train people on COVID19 and be an escape from the troubles of the world. This prototype was quickly made in the Unreal Engine using it's powerful VR Support.

THE POTTERY SHOP
This prototype showcases a physics-focused arcade game, where the player has to create pots while making sure they don't get destroyed in a flood.

MASS PARENT TOOL
This simple plugin for the Unity allows the user to parent objects together faster in the Unity Editor. This tool is written in normal Mono scripting, allowing it to work with most versions of the Unity Editor on all platforms.

CASTLE BREEN (HALF-LIFE 2)
Made using Valve's Hammer Editor, this two-part level focuses on a hypothetical extension to the base game, where Gorden Freeman was kidnapped on his way to Nova Prospekt, and must escape a Combine Occupied Castle.

CHILL ZONE
This prototype shows off a rhythm game system, where the player gets points for hitting notes, and loses health for missing them. The goal being to survive the track with the highest score possible.

RTS CONCEPT
This Unity prototype showcases a new hybrid approach to the RTS genre that could allow for new interesting gameplay scenarios not possible with the classic RTS camera.

HOMEWATCH
Homewatch is a Prototype for a 3D point and click adventure for the web browser. Using Unity's NavMesh, Cinemachine Camera System, and Post Processing Stack to create a lighthearted horror experience.