A Sample of Various Games, Mods, and Tools I have worked on
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Blackout is a Two-Player Co-Op game where players take the role of an arctic researcher trying to restore power to the Fawl-T Research Station. Both players must work together to navigate around the base and activate machines by connecting them to a handheld generator.
This VR game was created as a way to train people on COVID19 and be an escape from the troubles of the world. This prototype was quickly made in the Unreal Engine using it's powerful VR Support.
MASS PARENT TOOL
This simple plugin for the Unity allows the user to parent objects together faster in the Unity Editor. This tool is written in normal Mono scripting, allowing it to work with most versions of the Unity Editor on all platforms.
CASTLE BREEN (HALF-LIFE 2)
Made using Valve's Hammer Editor, this two-part level focuses on a hypothetical extension to the base game, where Gorden Freeman was kidnapped on his way to Nova Prospekt, and must escape a Combine Occupied Castle.
This prototype shows off a rhythm game system, where the player gets points for hitting notes, and loses health for missing them. The goal being to survive the track with the highest score possible.
Homewatch is a Prototype for a 3D point and click adventure for the web browser. Using Unity's NavMesh, Cinemachine Camera System, and Post Processing Stack to create a lighthearted horror experience.